Deck Lab

Deck Lab

The workshop behind the collection. How sets get completed, binders stay sharp, and real decks get built.

Master Sets

One of every card in a set — commons to secret rares. A 212-card set means 212 cards. Tap each rule as you live it.

  1. List every number. Including secret rares above the set total.
  2. Track reverse holos separately. They count on their own.
  3. Check off on arrival. Not "later." Later never comes.
68%Example — 144 of 212 cards
Truth: the last 10% takes longer than the first 90%.

Binder Lab

Find any card in 30 seconds. Never buy a duplicate by accident. Try it: tap pockets to fill or empty them.

Charizard ex
Mewtwo
Empty
Gengar
Empty
Lugia
Empty
Empty
Rayquaza

5 of 9 pockets filled

Demo binder
  1. One set per section. Divider tabs between sets.
  2. Number order. Lowest first, always.
  3. Stars top-left. Best card gets the first slot.
  4. Leave gaps. Empty pockets mark what's missing.

Deck Anatomy

Every legal deck is exactly 60 cards. Three families — tune the ratio below and watch the deck take shape.

Ratio Lab

Drag the sliders. A legal deck totals exactly 60.

Pokémon20
Trainers32
Energy8

The all-rounder. Consistent attackers, steady draw, room to adapt.

20 Pokémon
32 Trainer
8 Energy
PokémonTrainersEnergy

Construction

60 cards. Max 4 copies per name — basic Energy exempt.

Winning

Take all 6 Prize cards, or leave your opponent with nothing.

The field

One Active, up to 5 Benched. Only the Active attacks.

Energy

One per turn from hand. Attacks need the right fuel.

Build one

  1. Pick your attacker. One line to build around.
  2. Add evolutions. 4 Basic, 3–4 each stage.
  3. Draw power. 8–12 draw/search Trainers.
  4. Fill to 60. Energy to match, then playtest.
Lab rule: a deck is never finished, only abandoned.